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Mindfulness and
​Game-Based Learning

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Mindfulness and Game-Based Learning

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About The Unique and Dynamic CPD Course

Game-based learning refers to the borrowing of certain gaming principles and applying them to real-life settings to engage users (Trybus 2015), with a specific 'educational' goal in mind. The motivational psychology involved in mindful, game- based learning enables and empowers students to engage with educational materials in a meaningful, safe, playful and dynamic way, to reach a specific, sustainable goal or 'awareness'. This is not gamification, which is 'adding game mechanics into nongame environments, like a website, or online community'.

This CPD experience will explore in practical ways,  the application of mindfulness in, and with game-based learning in schools. This CPD will explore, examine and apply the reality and potential of these complimentary, self-awareness, self-care and learning 'environments', to enable a deeper understanding of their Strengths, Challenges, Opportunities and Threats in our various curricula and daily lives in classrooms.
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Your Tutors

Your Tutors are expert international consultants and advisors with significant, on-going experience on several national, EU and global expert boards. As teachers with many years of working in transformative,  'educational' environments, they will bring a 'real' sense of the what 21 Century Mindfulness and Game-Based learning scenarios look like in schools and society for #NextGenerationEU citizens.
Upcoming Course Dates: 12-16 September 2022 & 3-7 April 2023
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​ Emerging Technologies and Transformative Classrooms
Nature-Based Solutions Education, Creative and Digital Clusters, and Education for Sustainable Development 
​Artificial Intelligence and
21 Century Schools
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International Consultancy
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​​​Revolutionary Education
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​©Copyright of Second You 2021-2022, All rights reserved
  • Home
  • Our Team
  • International Consultancy
    • Transformative Creativity
    • Intelligent AI
    • Revolutionary Education
    • Responsible Humanology
    • Systematic Sustainability
  • European & Global Projects
  • Erasmus+ KA1-CPD
    • 21 Century STEM, STEAM and STREAMS Education
    • 21 Century Literacy, Multi Literacies and Well-Being
    • Digital Literacy, Well-Being & Consciousness
    • Emerging Technologies and Transformative Classrooms.
    • Artificial Intelligence and 21 Century Schools
    • EFT Tapping and Self-Care for the Whole-School Community
    • Nature-Based Solutions Education, Creative and Digital Clusters, and Education for Sustainable Development
    • Mindfulness and Game-Based Learning
    • Leadership, Formative Assessment and Artificial Intelligence​
  • Erasmus+ KA1-Student Placements
    • Student Work Placements
    • Host A Student